Showing posts with label Germander. Show all posts
Showing posts with label Germander. Show all posts

Sunday, 6 February 2022

Session 21

DEATH IN THE GARDENS
Warmshade 16-18, 4433

Characters:

Gorr, Ranger 4
Robert the Swift, Fighter 4
Suba-Jin the Three-Handed, cleric of Hextor 4
Eric Withakay, Cleric of Solaris 4
Lord Fesgate, Fighter 3 (NPC)


The Mansion

The group entered Dimorites Mansion though huge granite doors. Inside they found a huge chapel to 137 Undivided - the entire Imperial pantheon. Lamps and censers remained perpetually lit, filling the room with faint light and spicy smells. A huge painting of the 11 gods graced the ceiling. A great stone hand stood at the back, in front of another painting of a terrible battle: Viridian armies with wizards & demons fought against armies of Tharbrians and the Invincible Overlord's troops. A two-headed, tentacled demon towered over the scene.

There were ten pillars in the room, each carved with a hand making a peculiar sign:
a closed fist, palm foreward
middle finger
the horns
full hand palm-out
bottom 2 fingers folded, facing down
index finger pointing up
thumb & index in a circle, backhanded
V for victory
thumb across palm, outwards
thumb tucked in, backhand

Suba-Jin tried to touch them in an order that might correspond to the gods on the ceiling mural. After the first four (V, fist, bottom 2 fingers folded, horns) the censers emitted a purple gas which sapped the group's strength! He tried again, touching another four (thumb & index circle, pointing, thumb across palm out, thumb tucked in backhand), but it drew the same mists and he fled the room. 

The group moved on. The other chapel door was locked so they walked along the porch, looking for other entrances.

In a small garden clearing beside the porch, they spotted several makeshift graves but decided not to investigate. The next clearing held a few dead bodies that looked like Dushan's Dervishes. Their armour & weapons lay scattered around. Robert & Eric went down to search the bodies when Eric began acting strangely, yelling that he was "sinking" and frantically pulling off his chainmail. While Robert puzzled over this, a shambling plant creature emerged from the undergrowth!

Its initial attack caught Eric unprepared. The plant slapped him with a tendril, enveloping his face in a cloud of pollen. He began to choke as he fled. Lord Fesgate and Robert fought it up-close while a barrage of missile attacks from Gorr and Suba-Jin ended it. After a slow poison spell, Eric's breathing wasn't getting any worse, but it wasn't getting better either. He could barely stand.

The group retreated to the pavilion with the magical fountain (from last session). There they found a pair of giant butterflies who guarded their favourite hangout jealously. The butterflies were destroyed by a wave of missile attacks and a burning hands spell (Suba-Jin's gift from his patron god Hextor) but not before a cloud of glittering pollen had poisoned everyone seriously. The group was in rough shape!

Drinking from the magic fountain didn't cure Eric, but it did slow two of the other party members. There was nothing for it, and the group tried to get out so they could have Eric's condition cured. They hustled out of the gardens, barely pausing to speak with a giant talking worm with a fucked-up voice that called itself Germander.

They dragged Eric through the tunnels under the streets and back to Sesto's work crew. Seeing the dire state the group was in, Sesto lent them a few of his wheelbarrows and agreed to meet them later at the Dragon's Eye. They ran through the streets of Cliffside, hoping against hope... but it wasn't to be. Eric was dead before they reached the district gates.

(In all the confusion, the group forgot about ME! the piglet. Where did he end up?)



Back In The City

Eric Withakay was dead. They decided to visit the battle-dome of Hextor, to see if Suba-Jin could arrange to have him raised to life again. They were granted an audience with Maral Saqqaf, one of the higher-ranked priests in the temple. He said this thing was possible, but only Patriarch Dumitrescu could accomplish it. To command the Patriarch's time, a sizeable sacrifice was required: 7,500 silver pieces' worth!

The group asked for a few days to get the money together. Robert, Suba-Jin and Lord Fesgate headed to the Night Wolf Inn to retrieve some treasure.

While that was happening, Gorr took care of Eric's body - mainly by having several big tattoos commissioned in the rest of the group's likenesses! He also spoke to Sesto who came to stay at the Dragon's Eye Inn that night. The stonemason wanted 10% of the party's take going forward as a finder's fee & for helping them past the guards. Gorr gave him 50 silver and he seemed happy with it. 

[Chris, remind me how much Gorr wants to spend on the tattoos. It's going to cost 70-120 coins depending on the tattoo's workmanship. You pick how good they should be: dockside sailor quality will be brass coins, okay bazaar-grade is copper, good quality costs silver, top-tier gold]

At the Night Wolf Inn, the group spoke with the affable concierge James Everbleed. He was sad to hear about Eric's passing but hoped they could bring him back. Suba-Jin asked about the strange demon they had seen in the painting earlier, but he didn't know anything about it. Lord Fesgate joined the guild, got the black wolf tattoo and felt pretty good about it. 

The trio stayed in Room IV: Restful Seas. A small wooden cabana rested on a wooden raft, beached on a grey sandbar amidst an endless turquoise ocean. Copper & blue clouds drifted in a burning pink sky. Hammocks were strung between the palm trees. On the bedside table, Suba-Jin found a strange item. After some fiddling, it produced a deafening BANG! and a hole in a nearby palm tree. After this display, he took it for his own:

With this odd item and thousands of coins in hand, the trio prepared to leave. On their way out, James told them to make a point of returning on Midsummer's Day, almost two months from now. The Inn was going to have a garden party and all guild members, as well as interested non-members, were invited.

Back in Viridistan, the group spent 7,500 silver on holy oils, incense, candles, fatted calves & other sacrificial items for the church of Hextor. With everything prepared, the steely-eyed Patriarch Dumitrescu made his appearance, a hale man in his '50s. After much pomp, he cast the fearsome magick and Eric rose to life.

The group helped Eric walk back to the Dragon's Eye and ran into an aristocrat, lost in side-streets. Suba-Jin and Robert offered to escort him back to Hightown. After a run-in with some injured city guards that Suba-Jin helped with some cure magic, they delivered the man (Theodosio by name) to his family's estate. By way of thanks, he gave them his gold-capped walking stick, and the pair resolved to split the money from it two ways.

Back at the Dragon's Eye, the proprietor "Patchey" had a letter for the group written in a careful elven hand:

"Friends,

I hope your recent adventures haven't been too taxing. My sources have reported a great disaster in the Starrcrag Mountains and I can't help but fear for you. Surely you succeeded in retrieving the items asked for? If so please leave a message with the barkeep. I will send further instructions.

-Lothos"


Roughly 2 days passed during this session.

Monsters Defeated:

2 giant butterflies
1 ambulatory spore-plant

Treasure Gained:

gold-tipped walking stick


**LAST 3 SESSIONS SUMMARY**

Treasure Traded In:

5 gems: 4 small assorted & 1 larger spinel (530 sp total)
1 electrum crescent (250 sp)
gold-tipped walking stick (320 sp - Robert & Suba-Jin split it)
Suba-Jin couldn't find anyone who wanted to buy his monster trophies

Loot & Cost of Living:

Gorr:  -29 sp
Eric:  -5 sp
Suba-Jin:  178 sp
Robert:  170 sp
Meep:  -31 sp
Young Joe Spruce:  10 sp

Experience: