Showing posts with label Links. Show all posts
Showing posts with label Links. Show all posts

Monday, 18 November 2019

Welcome To The Viridian Empire




Welcome to the Emerald City!

Once the pinnacle of social progress and development, the Imperium has fallen into oppressive decadence. This is the price of peace: no more kingdoms to conquer or wars to wage. The paranoid Emperor grows increasingly out of touch with reality while his stranglehold on the Imperial tributaries begins to weaken. The Inquisition rules all aspects of social life. Deviation, unrest and ‘strangeness’ are not tolerated. Magic is viewed with suspicion at best. Nonhumans, alternative religions and those born ‘different’ are repressed or forced to the very fringes of civilization.

The capital is VIRIDISTAN - City of Spices, The Immortal City, tarnished Emerald of the Empire. This millennia-old sprawl built by a forgotten people stretches across the cliffs above Trident Gulf, its glittering jeweled towers and crystal domes visible for miles. Who would dare this crumbling, treacherous bureaucracy? Your characters: disillusioned war veterans, cutthroat mercenaries, repressed sorcerers and feared holy men - a generation of lost warriors, the empire’s last hope for a cynical age.

Fight on the side of Law against enemies of the state and the rising tide of Chaos! Accomplish your goals, amass wealth and rise through the ranks, but watch your back - traitors and heretics are everywhere and it’s not easy to know who to trust. See to it that you don’t fall victim to their plots - or burn alongside them!


A Message from the DM

Welcome to the game! Let me emphasize this is a drop-in game. We are all busy adults. Show up when you can, it’s okay if you can’t. The goal is to play with whoever shows up on game day. As long as we have at least four people, we can game.

Thematically, this campaign might be a bit unfamiliar: I’m drawing from swords & sorcery fiction (Fafhrd & the Gray Mouser for example), history, the weird tales of H.P. Lovecraft and Clark Ashton Smith, Conan the Barbarian (the books, not the movies), Dark Souls, Warhammer, horror movies and heavy metal. This isn’t the mythic or heroic fantasy of Lord of the Rings. Sometimes harsh shit goes down - on par with any Game of Thrones episode (with less tits).

There is no grand destiny that dictates victory. Adversity and tragedy will plague your characters every step of the way, and some will die! Adventuring requires teamwork, observation, luck, and bold action to succeed. Nobody knows who will be triumphant until the campaign’s end, but those who win through the coming days may call themselves mighty heroes indeed...



Rules:

Core Rules - Labyrinth Lord rulebook (free no-art version)

Expanded Classes & Spells - Advanced Edition Companion.



Players' Reference Spreadsheet - Equipment, Combat, Rules, Abilities & Magic - helpful reference!